![]() But Roblox has some interesting benefits when it comes to building translation models. We want low latency, which is hard with many languages because of different sentence structures. Each would hear what the other says -the voice characteristics, the rhythm, the emotion-at low latency, but in their own language. So imagine a German speaker chatting on Roblox with an English speaker. That’s an example of where we’re looking at how to translate beyond typed text.Īnd we’re also starting to see progress on our research work on voice chat translation. The other thing is successfully translating all kinds of content, including images, like a handwritten sign. In fact, we’ve already lowered the cost of our experience translation models by over 70% this year. Over time, we’ll continue improving on the quality and the cost factor. Implementing NLP required building our own translation models, which are significantly more efficient. When it comes to translating text, voice, and images, we’re starting to utilize natural language processing (NLP), which incorporates some of the ML mastery we have at Roblox. What are some of the innovative solutions we’re building to address these technical challenges? Our next big technical challenge will be to do automatic translation across all kinds of content, from text to images, 3D meshes, avatar items, game products, game passes, badges, and so on.Įventually, we hope most people will be able to use Roblox and not even realize anything is translated because everything’s in their natural language. But it’s a much bigger challenge when we don’t know what creators are making, and so we’ve focused initially on trying to provide automatic translations for creators’ experiences. We have in-house translators who can easily handle more established things like navigation and instructions on our website. So in order to overcome language barriers, we need to be able to localize what people see and hear in real-time in 15 languages. We want everyone to enjoy any creator’s content, and interact and make friendships, no matter where they live and what language they speak. But while our global community is huge, many creators only speak one language, which can make it hard for people to communicate with one another on our platform. And our platform lets them share their creations with people from around the world. ![]() ![]() Creators can make and share anything they want on Roblox. Roblox is a platform for communication and connection through 3D experiences. Tell us about the big technical challenges your team is trying to solve for? In doing so, we’re ensuring a localized experience for tens of millions of people around the globe. In doing so, we are helping users understand content both on the platform and in-experience, no matter what language it’s in. ![]() In this edition of Inside the Tech, we talked with Engineering Manager Kyle Spence about some of the Creator team’s key technical challenges: automatically translating Roblox content in the 15 languages we support. In episode 19, International, Roblox CEO David Baszucki spoke with Zhen Fang, Head of International, about tackling automatic translation and multilingual search. ![]() Inside the Tech is a blog series that goes hand-in-hand with our Tech Talks Podcast. ![]()
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